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Gta 5 pc benchmark test
Gta 5 pc benchmark test











Please right click to open larger image in a separate tab. This is personal preference, and since there's no "Master" setting to sync all sliders to a quality level, I decided this was a good balance between performance and graphical fidelity. Tessellation, Ambient Occlusion, Reflection MSAA and MSAA are turned off.

gta 5 pc benchmark test

Near the end, we'll see what AMD and Nvidia's most expensive cards can do with GTA V's graphics maxed out (Ultra) at 4K!Īt this stage, graphics settings are on all high, with FXAA turned on, Anisotropic Filtering x8, Shadows set to Soft, and Population Variety turned down to 50%. So cards like the GTX 750Ti and Radeon 260x are tested with overall "High" quality settings, while higher end and enthusiast cards like the GTX 970/980 and Radeon 290x/295x2 are tested with "Very High" quality settings.

GTA 5 PC BENCHMARK TEST 1080P

Therefore I've divided the 1080p and 1440 benchmarks into two sets: "High" and "Very High" based on the card's specs and a target of at least 40fps for playability. As I mentioned, there are a bunch of dials to turn, and probably as many testing methodologies. So, to arrive at an average framerate, I calculated the median framerate across all 5 scenes. If you're struggling to hit your desired framerate, reduce these first, as well as Tessellation. For example, Population Variety and Anti-aliasing. Beyond helping you simply find the sweet spot between framerate and graphical fidelity, it's a minor teaching tool that illustrates which properties have the strongest impact on your VRAM. Best of all, a meter tracks estimated Video RAM usage as you cycle through various settings. Rockstar has also implemented a huge number of graphics quality settings allowing you to tweak to your heart's content. You can view your own results in My Documents/Rockstar Games/GTA V/benchmarks. Camera fly-throughs test environment rendering, lighting, day/night cycles, and weather effects, while a lengthy driving sequence pushes the hardware by throwing chaos like gunfire, crashes, and major explosions into the mix. Rockstar's built in benchmark routine for Grand Theft Auto V runs 5 different scenes, and it's a strong representation of gameplay and engine demands. This system will slightly elevate results compared to a Core i7-4770K rig with DDR3 memory, but the differences are marginal. The system boasts an Intel Core i7-5960x and 16GB of G.Skill DDR4 memory. Still, it's a great performance snapshot.īenchmarking was carried out on my X99 test bench, which is admittedly overkill for gaming, but also eliminates the possibility of the CPU being a bottleneck.

gta 5 pc benchmark test

In the interest of time these weren't downclocked, and there's a lot of variation out there. Certain cards aren't reference versions and may have a slight factory overclock.

gta 5 pc benchmark test

The results you'll see are meant to be approximate, not exact.

gta 5 pc benchmark test

I spent several hours testing a wide variety of AMD and Nvidia hardware to give you an idea of how your system might perform with various settings under multiple resolutions. The game also happens to look stunning in 4K.īut let's get to why you're here: Benchmarks. That kind of detail isn't present in nature. They're softer and more dynamic, versus typical shadows that resemble stencils. That's a fancy way of saying that all manner of shadows look true-to-life, softening shadows realistically, and softening them more the further away a shadow gets from its source. GTA V is also getting strong support from Nvidia and AMD, with SLI and CrossFire supported out of the gate (although the CrossFire configs I tested exhibit stuttering during benchmarks), and Nvidia's "Percentage-Closer Soft Shadows" tech.











Gta 5 pc benchmark test